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Victory Conditions

Attackers
The attacker will have eight full turns to defeat the opposing army. The commander cannot be attacked, but defeating all of the monsters within the unit will consider the attacker as victorious.

Defender
The defender will have eight full turns to either defeat the attacking party or survive the battle. The defender will be considered victorious if all monsters on the attacking side is defeated. The defender will also be victorious if the attacker fails to defeat all defending units within the eight-turn battle.

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