Game Objectives

Conquer the Debris Towers
Powerful structures known as Towers and Debris Towers are scattered around the continent. Alliances that can control and keep the Towers will be given rewards at the end of the Season. The alliance who can control and keep all of the Debris Towers by the end of the Season will be declared as the champion of Magna.

Alliance Domination
Alliances are separated into Parents and Vassals. Players who can conquer an opponent's alliance leader will turn the defeated alliance into a Vassal. Active alliances will be ranked against each other and rewards are given at the end of a Season.

Personal Achievements
How well you attack others and defend yourself will also be ranked. Rewards are given at the end of a Season based on your performance. You can also compete in performance-based Arena or Raid events that offer rewards during seasons.

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